Launch

8 h harvest · weight ×5 · 0.278% of supply shared between 193 stones · on $FERN

02:21:03

A rolling stone gathers no moss.

Every wallet is a stone. Hold still and moss grows; each harvest pays holders by moss, out of the dev's own bag. Sell, and your stone is scraped bare.

Simulated coin · 7 days replayed in 2 minutes · 193 stones · hover one

The mossiest stone

Wallet
83b4…Yk2X
Holds
1.52% of supply
Still for
5 h 27 min
Estimated share of the next harvest
4.99%

Sell now and you lose

100%

of the moss. The mossiest stone's estimated share of the 8 h harvest goes from 4.99% to 0%, and regrows from the next block.

Check your wallet

No treasury. No vault.

The site has no wallet and takes no fee. Everything goes through the dev's wallet, signed in Phantom.

StonkFun
1%
Raydium
0.25%
Creator · Moss
0% · 0%

Eight harvests, the patient get the most

Not delivered within 2 hours of the deadline (30 minutes for the first three)? The slice is burned by a burn the dev pre-signed at launch.

  1. 30 min weight ×12.8% · 0.056% of supplyDelivered92 stones · sim tx at6R…XGbG list
  2. 1 h weight ×25.6% · 0.111% of supplyDelivered118 stones · sim tx SQzr…M82n list
  3. 2 h weight ×38.3% · 0.167% of supplyBurnednot delivered in time · sim tx h2Eq…GWrz list
  4. 4 h weight ×411.1% · 0.222% of supplyDelivered175 stones · sim tx E9uc…aB1W list
  5. 8 h weight ×513.9% · 0.278% of supplyArmed · nextin 02:21:03
  6. 24 h weight ×616.7% · 0.333% of supplyArmedburn pre-signed
  7. 3 d weight ×719.4% · 0.389% of supplyArmedburn pre-signed
  8. 7 d weight ×822.2% · 0.444% of supplyArmedburn pre-signed

The dev's bag, live

3.04% of supply still in the dev wallet, out of a 4% dev buy

Reserved, armed
1.44%
Delivered to stones
0.389%
Burned
0.167%
Free, still held
1.6%
Sold by the dev
0.4%
  1. 4 h harvest delivered to 175 stonessim tx E9uc…aB1W
  2. Dev sold 0.4% of supply, from the free partsim tx KX1U…j2Gd
  3. 2 h harvest burned by its pre-signed burnsim tx h2Eq…GWrz
  4. 1 h harvest delivered to 118 stonessim tx SQzr…M82n
  5. 30 min harvest delivered to 92 stonessim tx at6R…XGbG
  6. Created. Dev bought 4% of supply, reserved 50% of itsim tx BgM5…iQsR

Launch in two steps

Name, ticker, image, dev buy, and the share of it you reserve for the harvests. Then your wallet signs: the 8 burns of your slices, and the creation with your dev buy, in one transaction.

Reserved by default
50% of the dev buy
Minimum
25%
Launch fee
0%
Open the studio

Fields growing tonight

Every coin launched here, its next harvest, and the honest state of its dev bag.

Questions

What is moss?

Moss is a score, not a token. For each wallet it equals the balance held multiplied by the time held without selling. It only decides how each harvest is split. Wallets under 0.01% of supply are not counted.

What happens when I sell?

Any sale, even a partial one, scrapes the stone: your moss goes back to zero and grows again from what you still hold. Buying more never resets anything.

Where do the harvests come from?

From the dev's own bag. At launch the dev reserves part of the dev buy (50% by default, 25% minimum) and cuts it into 8 slices with weights 1 to 8, due 30 min, 1 h, 2 h, 4 h, 8 h, 24 h, 3 d and 7 d after creation.

What if the dev does not deliver?

Deliver or burn. For every slice the dev pre-signs a burn at launch. If a harvest is not sent within 2 hours of its deadline (30 minutes for the first three), the site submits that burn. The dev cannot keep the slice.

Does Moss hold funds or take a fee?

No. There is no treasury, no vault and no site wallet. Launching is free. Trades pay the usual StonkFun 1% and Raydium 0.25%; the creator fee is 0%.

Can I check the numbers myself?

Yes. Every harvest publishes its list of wallets and shares, and the rule is deterministic: the same on-chain history gives the same result, to the block. No wallet can take more than 5% of a harvest, and the dev wallet and pool accounts get nothing.

All questions